NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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ARC.h
1
#pragma once
2
#include <types.h>
3
4
#ifdef __cplusplus
5
extern
"C"
{
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#endif
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typedef
struct
{
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void
*mpArchiveStartAddr;
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void
*mpFstStart;
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void
*mpFileStart;
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u32 mEntryNum;
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char
*mpFstStringStart;
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u32 mFstLength;
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u32 mCurrDir;
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}
ARCHandle
;
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typedef
struct
{
…
};
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18
typedef
struct
{
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ARCHandle
*mpHandle;
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int
mEntryNum;
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int
mIsDirectory;
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const
char
*mpName;
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}
ARCDirEntry
;
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typedef
struct
{
…
};
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#ifdef __cplusplus
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}
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#endif
ARCDirEntry
Definition
ARC.h:18
ARCHandle
Definition
ARC.h:8
include
lib
rvl
arc
ARC.h
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