NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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AXFXChorus.h
1
#ifndef RVL_SDK_AXFX_CHORUS_H
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#define RVL_SDK_AXFX_CHORUS_H
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#include <revolution/AXFX/AXFXChorusExp.h>
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
struct
AXFX_CHORUS
{
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AXFX_CHORUS_EXP
exp;
// at 0x0
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u32 baseDelay;
// at 0xA0
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u32 variation;
// at 0xA4
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u32 period;
// at 0xA8
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}
AXFX_CHORUS
;
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u32 AXFXChorusGetMemSize(
const
AXFX_CHORUS
* fx);
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BOOL AXFXChorusInit(
AXFX_CHORUS
* fx);
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BOOL AXFXChorusShutdown(
AXFX_CHORUS
* fx);
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BOOL AXFXChorusSettings(
AXFX_CHORUS
* fx);
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void
AXFXChorusCallback(
void
* chans,
void
* context);
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#ifdef __cplusplus
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}
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#endif
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#endif
AXFX_CHORUS_EXP
Definition
AXFXChorusExp.h:34
AXFX_CHORUS
Definition
AXFXChorus.h:9
include
lib
revolution
AXFX
AXFXChorus.h
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