NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
AXFXCommon.h
1
#ifndef RVL_SDK_AXFX_COMMON_H
2
#define RVL_SDK_AXFX_COMMON_H
3
#include <types.h>
4
#ifdef __cplusplus
5
extern
"C"
{
6
#endif
7
8
typedef
struct
AXFX_BUS
{
9
s32* left;
// at 0x0
10
s32* right;
// at 0x4
11
s32* surround;
// at 0x8
12
}
AXFX_BUS
;
13
14
typedef
struct
AXFX_BUFFERUPDATE
{
15
s32* left;
// at 0x0
16
s32* right;
// at 0x4
17
s32* surround;
// at 0x8
18
}
AXFX_BUFFERUPDATE
;
19
20
typedef
struct
AXFX_BUFFERUPDATE_DPL2
{
21
s32* left;
// at 0x0
22
s32* right;
// at 0x4
23
s32* left_surround;
// at 0x8
24
s32* right_surround;
// at 0xC
25
}
AXFX_BUFFERUPDATE_DPL2
;
26
27
#ifdef __cplusplus
28
}
29
#endif
30
#endif
AXFX_BUFFERUPDATE_DPL2
Definition
AXFXCommon.h:20
AXFX_BUFFERUPDATE
Definition
AXFXCommon.h:14
AXFX_BUS
Definition
AXFXCommon.h:8
include
lib
revolution
AXFX
AXFXCommon.h
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.13.2