NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
AXFXReverbHiDpl2.h
1
#ifndef RVL_SDK_AXFX_REVERB_HI_DPL2_H
2
#define RVL_SDK_AXFX_REVERB_HI_DPL2_H
3
#include <revolution/AXFX/AXFXReverbHiExpDpl2.h>
4
#include <types.h>
5
#ifdef __cplusplus
6
extern
"C"
{
7
#endif
8
9
typedef
struct
AXFX_REVERBHI_DPL2
{
10
AXFX_REVERBHI_EXP_DPL2
exp;
// at 0x0
11
f32 coloration;
// at 0x148
12
f32 mix;
// at 0x14C
13
f32 time;
// at 0x150
14
f32 damping;
// at 0x154
15
f32 preDelay;
// at 0x158
16
f32 crosstalk;
// at 0x15C
17
}
AXFX_REVERBHI_DPL2
;
18
19
u32 AXFXReverbHiGetMemSizeDpl2(
AXFX_REVERBHI_DPL2
* fx);
20
BOOL AXFXReverbHiInitDpl2(
AXFX_REVERBHI_DPL2
* fx);
21
BOOL AXFXReverbHiShutdownDpl2(
AXFX_REVERBHI_DPL2
* fx);
22
BOOL AXFXReverbHiSettingsDpl2(
AXFX_REVERBHI_DPL2
* fx);
23
void
AXFXReverbHiCallbackDpl2(
void
* chans,
void
* context);
24
25
#ifdef __cplusplus
26
}
27
#endif
28
#endif
AXFX_REVERBHI_DPL2
Definition
AXFXReverbHiDpl2.h:9
AXFX_REVERBHI_EXP_DPL2
Definition
AXFXReverbHiExpDpl2.h:12
include
lib
revolution
AXFX
AXFXReverbHiDpl2.h
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.13.2