NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
AXProf.h
1
#ifndef RVL_SDK_AX_PROF_H
2
#define RVL_SDK_AX_PROF_H
3
#include <types.h>
4
#ifdef __cplusplus
5
extern
"C"
{
6
#endif
7
8
typedef
struct
_AXPROFILE
{
9
s64 timeBegin;
// at 0x0
10
s64 timeProcessAuxBegin;
// at 0x8
11
s64 timeProcessAuxEnd;
// at 0x10
12
s64 timeUserFrameBegin;
// at 0x18
13
s64 timeUserFrameEnd;
// at 0x20
14
s64 timeEnd;
// at 0x28
15
s32 numVoices;
// at 0x30
16
UNKWORD WORD_0x34;
17
} AXPROFILE;
18
19
AXPROFILE* __AXGetCurrentProfile(
void
);
20
21
#ifdef __cplusplus
22
}
23
#endif
24
#endif
_AXPROFILE
Definition
AXProf.h:8
include
lib
revolution
AX
AXProf.h
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.13.2