NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
BTE.h
1#ifndef RVL_SDK_PUBLIC_BTE_H
2#define RVL_SDK_PUBLIC_BTE_H
3#ifdef __cplusplus
4extern "C" {
5#endif
6
7/******************************************************************************
8 *
9 * BTE
10 *
11 ******************************************************************************/
12#include <revolution/BTE/include/bt_target.h>
13#include <revolution/BTE/include/bt_trace.h>
14#include <revolution/BTE/include/bte.h>
15#include <revolution/BTE/include/bte_appl.h>
16#include <revolution/BTE/include/gki_target.h>
17
18/******************************************************************************
19 *
20 * BTA
21 *
22 ******************************************************************************/
23#include <revolution/BTE/bta/include/bta_api.h>
24#include <revolution/BTE/bta/include/bta_hh_api.h>
25
26/******************************************************************************
27 *
28 * RVL
29 *
30 ******************************************************************************/
31#include <revolution/BTE/rvl/uusb_ppc.h>
32
33// Yeah...
34#undef TRUE
35
36#ifdef __cplusplus
37}
38#endif
39#endif