NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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DSPCode.h
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#ifndef RVL_SDK_AX_DSP_CODE_H
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#define RVL_SDK_AX_DSP_CODE_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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extern
u16 axDspInitVector;
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extern
u16 axDspResumeVector;
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extern
u8 axDspSlave[];
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extern
u16 axDspSlaveLength;
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
AX
DSPCode.h
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