NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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DSPCode.h
1#ifndef RVL_SDK_AX_DSP_CODE_H
2#define RVL_SDK_AX_DSP_CODE_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8extern u16 axDspInitVector;
9extern u16 axDspResumeVector;
10
11extern u8 axDspSlave[];
12extern u16 axDspSlaveLength;
13
14#ifdef __cplusplus
15}
16#endif
17#endif