NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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GXDisplayList.h
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#ifndef RVL_SDK_GX_DISPLAY_LIST_H
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#define RVL_SDK_GX_DISPLAY_LIST_H
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#include <revolution/GX/GXHardware.h>
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
GXBeginDisplayList(
void
* list, u32 size);
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u32 GXEndDisplayList(
void
);
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void
GXCallDisplayList(
void
* list, u32 size);
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static
void
GXFastCallDisplayList(
void
* list, u32 size) {
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WGPIPE.c = GX_FIFO_CMD_CALL_DL;
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WGPIPE.p = list;
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WGPIPE.ui = size;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
GX
GXDisplayList.h
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