NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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GXDraw.h
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#ifndef RVL_SDK_GX_DRAW_H
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#define RVL_SDK_GX_DRAW_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
GXDrawCylinder(u8 sides);
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void
GXDrawSphere(u32 stacks, u32 sectors);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
GX
GXDraw.h
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