NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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GXMisc.h
1#ifndef RVL_SDK_GX_MISC_H
2#define RVL_SDK_GX_MISC_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8typedef void (*GXDrawDoneCallback)(void);
9typedef void (*GXDrawSyncCallback)(u16 token);
10
11void GXSetMisc(UNKWORD token, UNKWORD val);
12void GXFlush(void);
13void GXResetWriteGatherPipe(void);
14
15void GXAbortFrame(void);
16
17void GXSetDrawSync(u16 token);
18
19void GXDrawDone(void);
20void GXPixModeSync(void);
21
22GXDrawSyncCallback GXSetDrawSyncCallback(GXDrawSyncCallback);
23GXDrawDoneCallback GXSetDrawDoneCallback(GXDrawDoneCallback);
24
25#ifdef __cplusplus
26}
27#endif
28#endif