NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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MEMExpHeap.h
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1#pragma once
2#include <types.h>
3/// @file
4
5#ifdef __cplusplus
6extern "C" {
7#endif
8
9/// @brief The possible allocation directions.
10typedef enum {
11 MEM_EXPHEAP_ALLOC_DIR_FRONT, ///< Allocates from the bottom of the free memory region.
12 MEM_EXPHEAP_ALLOC_DIR_REAR, ///< Allocates from the top of the free memory region.
14
15#ifdef __cplusplus
16}
17#endif
MEMExpHeapAllocDir
The possible allocation directions.
Definition MEMExpHeap.h:10
@ MEM_EXPHEAP_ALLOC_DIR_FRONT
Allocates from the bottom of the free memory region.
Definition MEMExpHeap.h:11
@ MEM_EXPHEAP_ALLOC_DIR_REAR
Allocates from the top of the free memory region.
Definition MEMExpHeap.h:12