NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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OSExec.h
1#ifndef RVL_SDK_OS_EXEC_H
2#define RVL_SDK_OS_EXEC_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8typedef struct OSExecParams {
9 UNKWORD WORD_0x0;
10 UNKWORD WORD_0x4;
11 char UNK_0x8[0x4];
12 void* regionStart; // at 0xC
13 void* regionEnd; // at 0x10
14 char UNK_0x14[0x1C - 0x14];
16
17extern BOOL __OSInReboot;
18
19void __OSGetExecParams(OSExecParams* out);
20void __OSLaunchMenu(void);
21
22#ifdef __cplusplus
23}
24#endif
25#endif