NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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OSUtf.h
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#ifndef RVL_SDK_OS_UTF_H
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#define RVL_SDK_OS_UTF_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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const
u8* OSUTF8to32(
const
u8* utf8, u32* utf32);
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const
wchar_t
* OSUTF16to32(
const
wchar_t
* utf16, u32* utf32);
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u8 OSUTF32toANSI(u32 utf32);
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wchar_t
OSUTF32toSJIS(u32 utf32);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
OS
OSUtf.h
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