NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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SISamplingRate.h
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#ifndef RVL_SDK_SI_SISAMPLINGRATE_H
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#define RVL_SDK_SI_SISAMPLINGRATE_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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#define SI_MAX_SAMPLE_RATE 11
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void
SISetSamplingRate(u32 msec);
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void
SIRefreshSamplingRate(
void
);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
SI
SISamplingRate.h
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