NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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_dummy_classes.hpp
1#pragma once
2
3// Contains definitions of classes whose structure has not been analyzed yet,
4// but are still required, e.g. for function signatures.
5
6// Please remove these classes and the include as soon as they are properly defined!
7
8namespace nw4r {
9namespace lyt {
10
11namespace res {
12 class Pane;
13 class Picture;
14 class TextBox;
15 class Window;
16};
17
18class AnimTransformBasic;
19class AnimResource;
20class AnimTransform;
21class AnimationLink;
22
23class GroupContainer;
24
25class ResBlockSet;
26
27class Material;
28
29class TexMap;
30
31class WindowFrameSize;
32
33} // namespace lyt
34
35namespace ut {
36 class Font;
37
38 template <class T, int N>
39 class LinkList {
40
41 };
42
43 template <typename T>
45}
46
47} // namespace nw4r
48
49namespace m2d {
50
51class AnmResV2_c;
52class AnmGroup_c;
53
54} // namespace m2d