NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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base.hpp
1#pragma once
2#include <types.h>
3#include <nw4r/ut.h>
4
5namespace m2d {
6
7class Base_c : nw4r::ut::Link {
8public:
9 Base_c() : mDrawOrder(128) {}
10 virtual ~Base_c() {}
11 virtual void draw();
12
13 void entry();
14
15 u8 mDrawOrder;
16};
17
18} // namespace m2d