NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dActorCreateMng_c Member List

This is the complete list of members for dActorCreateMng_c, including all inherited members.

ActorCreateInfoClear()dActorCreateMng_c
addMapObjZposCount()dActorCreateMng_c
addMapObjZposCount_layer2()dActorCreateMng_c
addZposCount()dActorCreateMng_c
addZposCount_layer2()dActorCreateMng_c
GlobalActorCheck(sMapActorData *data)dActorCreateMng_c
GroupIdCheck(ulong param)dActorCreateMng_c
incMapObjZposCount()dActorCreateMng_c
incMapObjZposCount_layer2()dActorCreateMng_c
incZposCount()dActorCreateMng_c
incZposCount_layer2()dActorCreateMng_c
l_GoAheadEnemydActorCreateMng_cstatic
m_instancedActorCreateMng_cstatic
MapActorInital_next()dActorCreateMng_c
MapActorInital_set()dActorCreateMng_c
MapActorInitialCreate(sMapActorData *levelData, u16 *deleteVal, u8 *spawnFlags, int mapActorCount, bool isAreaReload)dActorCreateMng_c
MapActorScrollCreate(sMapActorCreateBounds *createBounds, int isScreenScroll)dActorCreateMng_c
MapActorScroolCreateCheck()dActorCreateMng_c
mapActorSpawn(sMapActorData *data, dActorData_c *info, u8 *spawnFlags, u16 *deleteVal, u8 areaNo)dActorCreateMng_c
mDeleteValsdActorCreateMng_c
mIsEndingDemodActorCreateMng_c
mIsGoalPoleDemodActorCreateMng_c
mMapObjZPosCountdActorCreateMng_c
mMapObjZPosCountLayer2dActorCreateMng_c
mPrevScrollBoundaryTileXdActorCreateMng_c
mPrevScrollBoundaryTileYdActorCreateMng_c
mScreenLeftPosdActorCreateMng_c
mScreenTopPosdActorCreateMng_c
mSpawnFlagsdActorCreateMng_c
mYoshiColordActorCreateMng_c
mZPosCountdActorCreateMng_c
mZPosCountLayer2dActorCreateMng_c
processGroupId(sMapActorData *data, u8 file, u32 mapActorIdx)dActorCreateMng_c
ScroolAreaInCheck(int boundsEdge, int areaEdge, int boundMin, int boundMax, int areaMin, int areaMax)dActorCreateMng_c
ScroolAreaInLoopCheck(int boundsEdge, int areaEdge, int boundMin, int boundMax, int areaMin, int areaMax)dActorCreateMng_c
setMapActorCreate()dActorCreateMng_c
setMapActorCreate_next()dActorCreateMng_c