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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dBg_ctr_c, including all inherited members.
| addDokanMoveDiff(mVec3_c *) (defined in dBg_ctr_c) | dBg_ctr_c | |
| calc() (defined in dBg_ctr_c) | dBg_ctr_c | |
| CallbackF typedef (defined in dBg_ctr_c) | dBg_ctr_c | |
| CallbackH typedef (defined in dBg_ctr_c) | dBg_ctr_c | |
| CallbackW typedef (defined in dBg_ctr_c) | dBg_ctr_c | |
| dBg_ctr_c() (defined in dBg_ctr_c) | dBg_ctr_c | |
| entry() (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_a0 (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_ac (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_c0 (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_c2 (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_c8 (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_d4 (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_dc (defined in dBg_ctr_c) | dBg_ctr_c | |
| m_e0 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mFlags (defined in dBg_ctr_c) | dBg_ctr_c | |
| mFlags2 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mpActor (defined in dBg_ctr_c) | dBg_ctr_c | |
| mPad1 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mPad2 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mPad4 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mpPad5 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mpPad6 (defined in dBg_ctr_c) | dBg_ctr_c | |
| mRotation (defined in dBg_ctr_c) | dBg_ctr_c | |
| release() (defined in dBg_ctr_c) | dBg_ctr_c | |
| set(dActor_c *, float, float, float, float, CallbackF *, CallbackH *, CallbackW *, u8, u8, mVec3_c *) (defined in dBg_ctr_c) | dBg_ctr_c | |
| setOfs(float, float, float, float, mVec3_c *) (defined in dBg_ctr_c) | dBg_ctr_c | |
| ~dBg_ctr_c() (defined in dBg_ctr_c) | dBg_ctr_c |