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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dEf::followEffect_c, including all inherited members.
| copyExEffectParam() (defined in mEf::effect_c) | mEf::effect_c | |
| createEffect(const char *, int) (defined in mEf::effect_c) | mEf::effect_c | virtual |
| createEffect(const char *, ulong, const mVec3_c *, const mAng3_c *, const mVec3_c *) (defined in mEf::effect_c) | mEf::effect_c | virtual |
| createEffect(const char *, ulong, const mMtx_c *) (defined in mEf::effect_c) | mEf::effect_c | virtual |
| effect_c() (defined in mEf::effect_c) | mEf::effect_c | inline |
| follow(const mVec3_c *, const mAng3_c *, const mVec3_c *) (defined in mEf::effect_c) | mEf::effect_c | virtual |
| follow(const mMtx_c *) (defined in mEf::effect_c) | mEf::effect_c | virtual |
| followEffect_c() (defined in dEf::followEffect_c) | dEf::followEffect_c | inline |
| reset() (defined in mEf::effect_c) | mEf::effect_c | virtual |
| vfa8() (defined in mEf::effect_c) | mEf::effect_c | virtual |
| vfac() (defined in mEf::effect_c) | mEf::effect_c | virtual |
| ~followEffect_c() (defined in dEf::followEffect_c) | dEf::followEffect_c | inlinevirtual |