COIN1_COLLECTED enum value | dMj2dGame_c | |
COIN2_COLLECTED enum value | dMj2dGame_c | |
COIN3_COLLECTED enum value | dMj2dGame_c | |
COIN_ALL enum value | dMj2dGame_c | |
COIN_ALL_SPECIAL enum value | dMj2dGame_c | |
COIN_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
COURSE_COMPLETION_e enum name | dMj2dGame_c | |
dMj2dGame_c() | dMj2dGame_c | |
FINAL_BOSS_BEATEN enum value | dMj2dGame_c | |
GAME_COMPLETED enum value | dMj2dGame_c | |
GAME_COMPLETION_e enum name | dMj2dGame_c | |
getCoin(int player) const | dMj2dGame_c | |
getContinue(int player) const | dMj2dGame_c | |
getCourseDataFlag(int world, int level) const | dMj2dGame_c | |
getCreateItem(int player) const | dMj2dGame_c | |
getCSEnemyPosIndex(int world, int enemy) const | dMj2dGame_c | |
getCSEnemyRevivalCnt(int world, int enemy) const | dMj2dGame_c | |
getCSEnemySceneNo(int world, int enemy) const | dMj2dGame_c | |
getCSEnemyWalkDir(int world, int enemy) const | dMj2dGame_c | |
getDeathCount(int world, int level, bool isSwitchPressed) const | dMj2dGame_c | |
getIbaraNow() const | dMj2dGame_c | |
getKinopioCourseNo(int world) const | dMj2dGame_c | |
getPlrID(int player) const | dMj2dGame_c | |
getPlrMode(int player) const | dMj2dGame_c | |
getRest(int player) const | dMj2dGame_c | |
getScore() const | dMj2dGame_c | |
getStaffCreditHighScore() const | dMj2dGame_c | |
getStartKinokoKind(int world) const | dMj2dGame_c | |
getStockItem(int item) (defined in dMj2dGame_c) | dMj2dGame_c | inline |
getSwitchDeathCount() const | dMj2dGame_c | private |
getTotalWorldCollectCoin(int world) | dMj2dGame_c | |
GOAL_ALL enum value | dMj2dGame_c | |
GOAL_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
GOAL_NORMAL enum value | dMj2dGame_c | |
GOAL_SECRET enum value | dMj2dGame_c | |
initialize() | dMj2dGame_c | |
isCollectCoin(int world, int level, int coin) const | dMj2dGame_c | |
isCourseDataFlag(int world, int level, ulong flag) const | dMj2dGame_c | |
isOtehonMenuOpenFlag(int movie) const | dMj2dGame_c | |
isWorldDataFlag(int world, u8 flag) const | dMj2dGame_c | |
mChecksum | dMj2dGame_c | private |
mCurrentPathNode | dMj2dGame_c | private |
mCurrentSubWorld | dMj2dGame_c | private |
mCurrentWorld | dMj2dGame_c | private |
mDeathCount | dMj2dGame_c | private |
mDeathCountSwitch | dMj2dGame_c | private |
mEnemyPosIndex | dMj2dGame_c | private |
mEnemyRevivalCount | dMj2dGame_c | private |
mEnemySceneNo | dMj2dGame_c | private |
mEnemyWalkDir | dMj2dGame_c | private |
mGameCompletion | dMj2dGame_c | private |
mIbaraNow | dMj2dGame_c | private |
mKinopioCourseNo | dMj2dGame_c | private |
mOtehonMenuOpen | dMj2dGame_c | private |
mPlayerCharacter | dMj2dGame_c | private |
mPlayerCoin | dMj2dGame_c | private |
mPlayerContinue | dMj2dGame_c | private |
mPlayerCreateItem | dMj2dGame_c | private |
mPlayerLife | dMj2dGame_c | private |
mPlayerPowerup | dMj2dGame_c | private |
mRevision | dMj2dGame_c | private |
mScore | dMj2dGame_c | private |
mStaffRollHighScore | dMj2dGame_c | private |
mStageCompletion | dMj2dGame_c | private |
mStartKinokoType | dMj2dGame_c | private |
mStockItemCount | dMj2dGame_c | private |
mSwitchOn | dMj2dGame_c | private |
mUnknown64 | dMj2dGame_c | private |
mUnknown8 | dMj2dGame_c | private |
mWorldCompletion | dMj2dGame_c | private |
offCourseDataFlag(int world, int level, ulong flag) | dMj2dGame_c | |
offWorldDataFlag(int world, u8 flag) | dMj2dGame_c | |
onCourseDataFlag(int world, int level, ulong flag) | dMj2dGame_c | |
onOtehonMenuOpenFlag(int movie) | dMj2dGame_c | |
onWorldDataFlag(int world, u8 flag) | dMj2dGame_c | |
pad (defined in dMj2dGame_c) | dMj2dGame_c | private |
SAVE_EMPTY enum value | dMj2dGame_c | |
sDefaultCharacters | dMj2dGame_c | privatestatic |
setCoin(int player, s8 coins) | dMj2dGame_c | |
setCollectCoin(int world, int level, u8 coins) | dMj2dGame_c | |
setContinue(int player, s8 continues) | dMj2dGame_c | |
setCreateItem(int player, u8 flag) | dMj2dGame_c | |
setCSEnemyPosIndex(int world, int enemy, u8 node) | dMj2dGame_c | |
setCSEnemyRevivalCnt(int world, int enemy, int count) | dMj2dGame_c | |
setCSEnemySceneNo(int world, int enemy, u8 subworld) | dMj2dGame_c | |
setCSEnemyWalkDir(int world, int enemy, u8 direction) | dMj2dGame_c | |
setDeathCount(int world, int level, bool isSwitchPressed, u8 count) | dMj2dGame_c | |
setIbaraNow(int ibaraNow) | dMj2dGame_c | |
setKinopioCourseNo(int world, int level) | dMj2dGame_c | |
setPlrID(int player, int character) | dMj2dGame_c | |
setPlrMode(int player, u8 powerup) | dMj2dGame_c | |
setRest(int player, u8 lives) | dMj2dGame_c | |
setScore(ulong score) | dMj2dGame_c | |
setStaffCreditHighScore(u16 score) | dMj2dGame_c | |
setStartKinokoKind(int world, u8 type) | dMj2dGame_c | |
setStockItem(int item, s8 count) | dMj2dGame_c | |
setSwitchDeathCount(u8 count) | dMj2dGame_c | private |
START_KINOKO_KIND_e enum name | dMj2dGame_c | |
SUPER_GUIDE_GOAL_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
SUPER_GUIDE_GOAL_NORMAL enum value | dMj2dGame_c | |
SUPER_GUIDE_GOAL_SECRET enum value | dMj2dGame_c | |
SUPER_GUIDE_TRIGGERED enum value | dMj2dGame_c | |
TOAD_HOUSE_GREEN enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_GREEN_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_NONE enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_RED enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_RED_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_YELLOW enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
TOAD_HOUSE_YELLOW_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
versionUpdate() | dMj2dGame_c | private |
WORLD_COMPLETION_e enum name | dMj2dGame_c | |
WORLD_UNLOCKED enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
~dMj2dGame_c() | dMj2dGame_c | inline |