| COIN1_COLLECTED enum value | dMj2dGame_c | |
| COIN2_COLLECTED enum value | dMj2dGame_c | |
| COIN3_COLLECTED enum value | dMj2dGame_c | |
| COIN_ALL enum value | dMj2dGame_c | |
| COIN_ALL_SPECIAL enum value | dMj2dGame_c | |
| COIN_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| COURSE_COMPLETION_e enum name | dMj2dGame_c | |
| dMj2dGame_c() | dMj2dGame_c | |
| FINAL_BOSS_BEATEN enum value | dMj2dGame_c | |
| GAME_COMPLETED enum value | dMj2dGame_c | |
| GAME_COMPLETION_e enum name | dMj2dGame_c | |
| getCoin(int player) const | dMj2dGame_c | |
| getContinue(int player) const | dMj2dGame_c | |
| getCourseDataFlag(int world, int level) const | dMj2dGame_c | |
| getCreateItem(int player) const | dMj2dGame_c | |
| getCSEnemyPosIndex(int world, int enemy) const | dMj2dGame_c | |
| getCSEnemyRevivalCnt(int world, int enemy) const | dMj2dGame_c | |
| getCSEnemySceneNo(int world, int enemy) const | dMj2dGame_c | |
| getCSEnemyWalkDir(int world, int enemy) const | dMj2dGame_c | |
| getDeathCount(int world, int level, bool isSwitchPressed) const | dMj2dGame_c | |
| getIbaraNow() const | dMj2dGame_c | |
| getKinopioCourseNo(int world) const | dMj2dGame_c | |
| getPlrID(int player) const | dMj2dGame_c | |
| getPlrMode(int player) const | dMj2dGame_c | |
| getRest(int player) const | dMj2dGame_c | |
| getScore() const | dMj2dGame_c | |
| getStaffCreditHighScore() | dMj2dGame_c | |
| getStartKinokoKind(int world) const | dMj2dGame_c | |
| getStockItem(int item) (defined in dMj2dGame_c) | dMj2dGame_c | inline |
| getSwitchDeathCount() const | dMj2dGame_c | private |
| getTotalWorldCollectCoin(int world) | dMj2dGame_c | |
| GOAL_ALL enum value | dMj2dGame_c | |
| GOAL_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| GOAL_NORMAL enum value | dMj2dGame_c | |
| GOAL_SECRET enum value | dMj2dGame_c | |
| initialize() | dMj2dGame_c | |
| isCollectCoin(int world, int level, int coin) const | dMj2dGame_c | |
| isCourseDataFlag(int world, int level, ulong flag) const | dMj2dGame_c | |
| isOtehonMenuOpenFlag(int movie) const | dMj2dGame_c | |
| isWorldDataFlag(int world, u8 flag) const | dMj2dGame_c | |
| mChecksum | dMj2dGame_c | private |
| mCurrentPathNode | dMj2dGame_c | private |
| mCurrentSubWorld | dMj2dGame_c | private |
| mCurrentWorld | dMj2dGame_c | private |
| mDeathCount | dMj2dGame_c | private |
| mDeathCountSwitch | dMj2dGame_c | private |
| mEnemyPosIndex | dMj2dGame_c | private |
| mEnemyRevivalCount | dMj2dGame_c | private |
| mEnemySceneNo | dMj2dGame_c | private |
| mEnemyWalkDir | dMj2dGame_c | private |
| mGameCompletion | dMj2dGame_c | private |
| mIbaraNow | dMj2dGame_c | private |
| mKinopioCourseNo | dMj2dGame_c | private |
| mOtehonMenuOpen | dMj2dGame_c | private |
| mPlayerCharacter | dMj2dGame_c | private |
| mPlayerCoin | dMj2dGame_c | private |
| mPlayerContinue | dMj2dGame_c | private |
| mPlayerCreateItem | dMj2dGame_c | private |
| mPlayerLife | dMj2dGame_c | private |
| mPlayerPowerup | dMj2dGame_c | private |
| mRevision | dMj2dGame_c | private |
| mScore | dMj2dGame_c | private |
| mStaffRollHighScore | dMj2dGame_c | private |
| mStageCompletion | dMj2dGame_c | private |
| mStartKinokoType | dMj2dGame_c | private |
| mStockItemCount | dMj2dGame_c | private |
| mSwitchOn | dMj2dGame_c | private |
| mUnknown64 | dMj2dGame_c | private |
| mUnknown8 | dMj2dGame_c | private |
| mWorldCompletion | dMj2dGame_c | private |
| offCourseDataFlag(int world, int level, ulong flag) | dMj2dGame_c | |
| offWorldDataFlag(int world, u8 flag) | dMj2dGame_c | |
| onCourseDataFlag(int world, int level, ulong flag) | dMj2dGame_c | |
| onOtehonMenuOpenFlag(int movie) | dMj2dGame_c | |
| onWorldDataFlag(int world, u8 flag) | dMj2dGame_c | |
| pad (defined in dMj2dGame_c) | dMj2dGame_c | private |
| SAVE_EMPTY enum value | dMj2dGame_c | |
| sDefaultCharacters | dMj2dGame_c | privatestatic |
| setCoin(int player, s8 coins) | dMj2dGame_c | |
| setCollectCoin(int world, int level, u8 coins) | dMj2dGame_c | |
| setContinue(int player, s8 continues) | dMj2dGame_c | |
| setCreateItem(int player, u8 flag) | dMj2dGame_c | |
| setCSEnemyPosIndex(int world, int enemy, u8 node) | dMj2dGame_c | |
| setCSEnemyRevivalCnt(int world, int enemy, int count) | dMj2dGame_c | |
| setCSEnemySceneNo(int world, int enemy, u8 subworld) | dMj2dGame_c | |
| setCSEnemyWalkDir(int world, int enemy, u8 direction) | dMj2dGame_c | |
| setDeathCount(int world, int level, bool isSwitchPressed, u8 count) | dMj2dGame_c | |
| setIbaraNow(int ibaraNow) | dMj2dGame_c | |
| setKinopioCourseNo(int world, int level) | dMj2dGame_c | |
| setPlrID(int player, int character) | dMj2dGame_c | |
| setPlrMode(int player, u8 powerup) | dMj2dGame_c | |
| setRest(int player, u8 lives) | dMj2dGame_c | |
| setScore(ulong score) | dMj2dGame_c | |
| setStaffCreditHighScore(u16 score) | dMj2dGame_c | |
| setStartKinokoKind(int world, u8 type) | dMj2dGame_c | |
| setStockItem(int item, s8 count) | dMj2dGame_c | |
| setSwitchDeathCount(u8 count) | dMj2dGame_c | private |
| START_KINOKO_KIND_e enum name | dMj2dGame_c | |
| SUPER_GUIDE_GOAL_MASK enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| SUPER_GUIDE_GOAL_NORMAL enum value | dMj2dGame_c | |
| SUPER_GUIDE_GOAL_SECRET enum value | dMj2dGame_c | |
| SUPER_GUIDE_TRIGGERED enum value | dMj2dGame_c | |
| TOAD_HOUSE_GREEN enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_GREEN_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_NONE enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_RED enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_RED_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_YELLOW enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| TOAD_HOUSE_YELLOW_R enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| versionUpdate() | dMj2dGame_c | private |
| WORLD_COMPLETION_e enum name | dMj2dGame_c | |
| WORLD_UNLOCKED enum value (defined in dMj2dGame_c) | dMj2dGame_c | |
| ~dMj2dGame_c() | dMj2dGame_c | inline |