NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dRes_c, including all inherited members.
copyRes(const void *from, void *to, int size) | dRes_c | static |
copyRes(const void *from, void *to, int size, int compressionType) | dRes_c | static |
deleteRes(const char *arcName) | dRes_c | |
dRes_c() | dRes_c | |
getRes(const char *arcName, const char *resPath) const | dRes_c | |
getRes(const char *arcName, const char *resPath, unsigned long *size) const | dRes_c | |
getRes(const char *arcName, const char *resPath, unsigned long *size, int *compressionType) const | dRes_c | |
getResInfo(const char *arcName) const | dRes_c | private |
getResInfoLoaded(const char *arcName) const | dRes_c | private |
getResSilently(const char *arcName, const char *resPath) const | dRes_c | |
getResSilently(const char *arcName, const char *resPath, unsigned long *size) const | dRes_c | |
init(u16 maxCount, callback_c *callback) | dRes_c | |
mNumArcs | dRes_c | private |
mpArcInfos | dRes_c | private |
mpCallback | dRes_c | private |
mSetCallback | dRes_c | privatestatic |
newResInfo() | dRes_c | private |
setRes(const char *arcName, const char *containingFolder, u8 allocDir, EGG::Heap *heap) | dRes_c | |
syncAllRes() | dRes_c | |
~dRes_c() | dRes_c |