NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for mFaderBase_c, including all inherited members.
calc() | mFaderBase_c | virtual |
draw()=0 | mFaderBase_c | pure virtual |
EStatus enum name | mFaderBase_c | |
FADE_IN enum value | mFaderBase_c | |
FADE_IN_COMPLETE enum value (defined in mFaderBase_c) | mFaderBase_c | |
FADE_OUT enum value | mFaderBase_c | |
FADE_OUT_COMPLETE enum value (defined in mFaderBase_c) | mFaderBase_c | |
fadeIn() | mFaderBase_c | virtual |
fadeOut() | mFaderBase_c | virtual |
FLAG_e enum name | mFaderBase_c | |
getStatus() const | mFaderBase_c | virtual |
HIDDEN enum value | mFaderBase_c | |
mCurrFrame | mFaderBase_c | protected |
mFaderBase_c(const mColor &color, EStatus status) | mFaderBase_c | |
mFaderColor | mFaderBase_c | protected |
mFlag | mFaderBase_c | protected |
mFrameCount | mFaderBase_c | protected |
mStatus | mFaderBase_c | protected |
OPAQUE enum value | mFaderBase_c | |
setColor(const mColor &color) | mFaderBase_c | |
setFrame(u16 duration) | mFaderBase_c | |
setStatus(EStatus status)=0 | mFaderBase_c | pure virtual |
~mFaderBase_c() | mFaderBase_c | virtual |