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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for mHeapAllocator_c, including all inherited members.
| adjustFrmHeap() (defined in mHeapAllocator_c) | mHeapAllocator_c | |
| adjustFrmHeapRestoreCurrent() (defined in mHeapAllocator_c) | mHeapAllocator_c | |
| alloc(size_t size) (defined in mAllocator_c) | mAllocator_c | virtual |
| attach(EGG::Heap *heap, int alignment) (defined in mAllocator_c) | mAllocator_c | |
| createFrmHeap(size_t size, EGG::Heap *parent, const char *name, ulong align, mHeap::AllocOptBit_t opt) (defined in mHeapAllocator_c) | mHeapAllocator_c | |
| createFrmHeapToCurrent(size_t size, EGG::Heap *parent, const char *name, ulong align, mHeap::AllocOptBit_t opt) (defined in mHeapAllocator_c) | mHeapAllocator_c | |
| destroyHeap() | mHeapAllocator_c | |
| free(void *ptr) (defined in mAllocator_c) | mAllocator_c | virtual |
| init(EGG::Heap *heap) (defined in mAllocator_c) | mAllocator_c | static |
| mAllocator_c() | mAllocator_c | |
| mHeapAllocator_c() | mHeapAllocator_c | |
| ~mAllocator_c() | mAllocator_c | virtual |
| ~mHeapAllocator_c() | mHeapAllocator_c | virtual |