NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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mVec2_c Member List

This is the complete list of members for mVec2_c, including all inherited members.

getLength() constEGG::Vector2finline
incX(float x)mVec2_cinline
incY(float y)mVec2_cinline
mVec2_c()mVec2_cinline
mVec2_c(const f32 *p)mVec2_cinline
mVec2_c(f32 fx, f32 fy)mVec2_cinline
mVec2_c(const mVec2_c &v)mVec2_cinline
normalise() (defined in EGG::Vector2f)EGG::Vector2f
operator const f32 *() constmVec2_cinline
operator const nw4r::math::VEC2 *() constmVec2_cinline
operator const Vec2 *() constmVec2_cinline
operator f32 *()mVec2_cinline
operator nw4r::math::VEC2 *()mVec2_cinline
operator Vec2 *()mVec2_cinline
operator!=(const mVec2_c &v) constmVec2_cinline
operator*(f32 f) constmVec2_cinline
operator*=(f32 f)mVec2_cinline
operator+() constmVec2_cinline
operator+(const mVec2_c &v) constmVec2_cinline
operator+=(const mVec2_c &v)mVec2_cinline
operator-() constmVec2_cinline
operator-(const mVec2_c &v) constmVec2_cinline
operator-=(const mVec2_c &v)mVec2_cinline
operator/(f32 f) constmVec2_cinline
operator/=(f32 f)mVec2_cinline
operator=(const mVec2_c &v) (defined in mVec2_c)mVec2_cinline
operator==(const mVec2_c &v) constmVec2_cinline
set(float x, float y) (defined in mVec2_c)mVec2_cinline
VEC2() (defined in nw4r::math::VEC2)nw4r::math::VEC2inline
VEC2(float fx, float fy) (defined in nw4r::math::VEC2)nw4r::math::VEC2inline
VEC2(const VEC2 &v) (defined in nw4r::math::VEC2)nw4r::math::VEC2inline
Vector2f()EGG::Vector2finline
Vector2f(f32 fx, f32 fy)EGG::Vector2finline
Vector2f(const Vector2f &v)EGG::Vector2finline
x (defined in nw4r::math::_VEC2)nw4r::math::_VEC2
y (defined in nw4r::math::_VEC2)nw4r::math::_VEC2
~mVec2_c() (defined in mVec2_c)mVec2_cinline
~Vector2f() (defined in EGG::Vector2f)EGG::Vector2finline