NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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mVec3_c Member List
This is the complete list of members for
mVec3_c
, including all inherited members.
Ex
mVec3_c
static
Ey
mVec3_c
static
Ez
mVec3_c
static
mVec3_c
()
mVec3_c
inline
mVec3_c
(const f32 *p)
mVec3_c
inline
mVec3_c
(f32 fx, f32 fy, f32 fz)
mVec3_c
inline
mVec3_c
(const Vec &v)
mVec3_c
inline
mVec3_c
(const nw4r::math::VEC3 &v)
mVec3_c
inline
normalize
()
mVec3_c
normalizeRS
()
mVec3_c
operator const f32 *
() const
mVec3_c
inline
operator const nw4r::math::VEC3 *
() const
mVec3_c
inline
operator const Vec *
() const
mVec3_c
inline
operator f32 *
()
mVec3_c
inline
operator nw4r::math::VEC3 *
()
mVec3_c
inline
operator Vec *
()
mVec3_c
inline
operator!=
(const mVec3_c &v) const
mVec3_c
inline
operator*
(f32 f) const
mVec3_c
inline
operator*=
(f32 f)
mVec3_c
inline
operator+
() const
mVec3_c
inline
operator+
(const mVec3_c &v) const
mVec3_c
inline
operator+=
(const mVec3_c &v)
mVec3_c
inline
operator-
() const
mVec3_c
inline
operator-
(const mVec3_c &v) const
mVec3_c
inline
operator-=
(const mVec3_c &v)
mVec3_c
inline
operator/
(f32 f) const
mVec3_c
inline
operator/=
(f32 f)
mVec3_c
inline
operator==
(const mVec3_c &v) const
mVec3_c
inline
rotX
(mAng angle)
mVec3_c
rotY
(mAng angle)
mVec3_c
VEC3
() (defined in
nw4r::math::VEC3
)
nw4r::math::VEC3
inline
VEC3
(float fx, float fy, float fz) (defined in
nw4r::math::VEC3
)
nw4r::math::VEC3
inline
x
(defined in
nw4r::math::_VEC3
)
nw4r::math::_VEC3
y
(defined in
nw4r::math::_VEC3
)
nw4r::math::_VEC3
z
(defined in
nw4r::math::_VEC3
)
nw4r::math::_VEC3
Zero
mVec3_c
static
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