NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::ef::ResTexture, including all inherited members.
IsValid() const (defined in nw4r::ef::ResTexture) | nw4r::ef::ResTexture | inline |
mData (defined in nw4r::ef::ResTexture) | nw4r::ef::ResTexture | private |
ptr() (defined in nw4r::ef::ResTexture) | nw4r::ef::ResTexture | inline |
ResTexture(TextureData *pData=NULL) (defined in nw4r::ef::ResTexture) | nw4r::ef::ResTexture | inlineexplicit |
ResTexture(const ResTexture &rOther) (defined in nw4r::ef::ResTexture) | nw4r::ef::ResTexture | inlineexplicit |