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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::Camera, including all inherited members.
| Camera(CameraData *pData) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | explicit |
| GetCameraMtx(math::MTX34 *pMtx) const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GetEnvironmentTexMtx(math::MTX34 *pMtx) const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GetProjectionMtx(math::MTX44 *pMtx) const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GetProjectionTexMtx(math::MTX34 *pMtx) const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GetProjectionType() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | inline |
| GetViewport(f32 *pX, f32 *pY, f32 *pWidth, f32 *pHeight, f32 *pNear, f32 *pFar) const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GXSetProjection() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GXSetScissor() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GXSetScissorBoxOffset() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| GXSetViewport() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| Init() (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| Init(u16 efbWidth, u16 efbHeight, u16 xfbWidth, u16 xfbHeight, u16 viWidth, u16 viHeight) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| POSTURE_AIM enum value (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| POSTURE_LOOKAT enum value (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| POSTURE_ROTATE enum value (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| PostureType enum name (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetCameraMtxDirectly(const math::MTX34 &rMtx) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetOrtho(f32 top, f32 bottom, f32 left, f32 right, f32 near, f32 far) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetPerspective(f32 fovy, f32 aspect, f32 near, f32 far) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetPosition(f32 x, f32 y, f32 z) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetPosition(const math::VEC3 &rPos) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetPosture(const PostureInfo &rInfo) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetProjectionMtxDirectly(const math::MTX44 *pMtx) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetScissor(ulong x, ulong y, ulong width, ulong height) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetScissorBoxOffset(s32 ox, s32 oy) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetViewport(f32 x, f32 y, f32 width, f32 height) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| SetViewportZRange(f32 near, f32 far) (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | |
| UpdateCameraMtx() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | private |
| UpdateProjectionMtx() const (defined in nw4r::g3d::Camera) | nw4r::g3d::Camera | private |