NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::FuncObjCalcWorld, including all inherited members.
CheckCallbackA(ulong nodeID, ChrAnmResult *pResult, ResMdl mdl) (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
CheckCallbackB(ulong nodeID, math::MTX34 *pM, math::VEC3 *pS, ulong *pWMAttr, ResMdl mdl) (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
CheckCallbackC(math::MTX34 *pMtxArray, ResMdl mdl) (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
FuncObjCalcWorld(ICalcWorldCallback *pCallback, ulong timing, ulong nodeID) (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
GetNodeID() const (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
mNodeID (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | private |
mpCallback (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | private |
mTiming (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | private |
PADDING_0x5 (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | private |
SetNodeID(u16 nodeID) (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |
~FuncObjCalcWorld() (defined in nw4r::g3d::FuncObjCalcWorld) | nw4r::g3d::FuncObjCalcWorld | inline |