NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ICalcWorldCallback, including all inherited members.
ExecCallbackA(ChrAnmResult *pResult, ResMdl mdl, FuncObjCalcWorld *pFuncObj)=0 (defined in nw4r::g3d::ICalcWorldCallback) | nw4r::g3d::ICalcWorldCallback | pure virtual |
ExecCallbackB(WorldMtxManip *pManip, ResMdl mdl, FuncObjCalcWorld *pFuncObj)=0 (defined in nw4r::g3d::ICalcWorldCallback) | nw4r::g3d::ICalcWorldCallback | pure virtual |
ExecCallbackC(math::MTX34 *pMtxArray, ResMdl mdl, FuncObjCalcWorld *pFuncObj)=0 (defined in nw4r::g3d::ICalcWorldCallback) | nw4r::g3d::ICalcWorldCallback | pure virtual |
~ICalcWorldCallback()=0 (defined in nw4r::g3d::ICalcWorldCallback) | nw4r::g3d::ICalcWorldCallback | pure virtual |