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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::LightObj, including all inherited members.
| ApplyViewMtx(const math::MTX34 &rCamera) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| Clear() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| Disable() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| DisableAlpha() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| DisableColor() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| Enable() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| FLAG_DISABLE_ALPHA enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| FLAG_DISABLE_COLOR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| FLAG_ENABLE_LIGHT enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| FLAG_SPECULAR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| FLAG_SPECULAR_DIR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| FLAG_SPOT enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| GetLightDir(math::VEC3 *pDir) const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| GetLightPos(math::VEC3 *pPos) const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightAttnA(f32 aa, f32 ab, f32 ac) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightAttnK(f32 ka, f32 kb, f32 kc) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightColor(GXColor color) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightDir(f32 nx, f32 ny, f32 nz) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightDistAttn(f32 distance, f32 brightness, GXDistAttnFn distAttnFn) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightPos(f32 x, f32 y, f32 z) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightShininess(f32 shininess) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitLightSpot(f32 cutoff, GXSpotFn spotFn) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| InitSpecularDir(f32 nx, f32 ny, f32 nz) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| IsAlphaEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsColorEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsDiffuseLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsSpecularDir() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsSpecularLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| IsSpotLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| LightObj() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| LightObjFlag enum name (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| mFlag (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| mObj (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
| operator const GXLightObj *() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| operator GXLightObj *() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
| operator=(const LightObj &rOther) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
| ~LightObj() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |