NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::LightObj, including all inherited members.
ApplyViewMtx(const math::MTX34 &rCamera) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
Clear() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
Disable() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
DisableAlpha() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
DisableColor() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
Enable() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
FLAG_DISABLE_ALPHA enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
FLAG_DISABLE_COLOR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
FLAG_ENABLE_LIGHT enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
FLAG_SPECULAR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
FLAG_SPECULAR_DIR enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
FLAG_SPOT enum value (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
GetLightDir(math::VEC3 *pDir) const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
GetLightPos(math::VEC3 *pPos) const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightAttnA(f32 aa, f32 ab, f32 ac) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightAttnK(f32 ka, f32 kb, f32 kc) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightColor(GXColor color) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightDir(f32 nx, f32 ny, f32 nz) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightDistAttn(f32 distance, f32 brightness, GXDistAttnFn distAttnFn) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightPos(f32 x, f32 y, f32 z) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightShininess(f32 shininess) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitLightSpot(f32 cutoff, GXSpotFn spotFn) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
InitSpecularDir(f32 nx, f32 ny, f32 nz) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
IsAlphaEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsColorEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsDiffuseLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsEnable() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsSpecularDir() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsSpecularLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
IsSpotLight() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
LightObj() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
LightObjFlag enum name (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
mFlag (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
mObj (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | private |
operator const GXLightObj *() const (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
operator GXLightObj *() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |
operator=(const LightObj &rOther) (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | |
~LightObj() (defined in nw4r::g3d::LightObj) | nw4r::g3d::LightObj | inline |