NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResAnmVis, including all inherited members.
CheckRevision() const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetAnmPolicy() const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetAnmResult(ulong idx, f32 frame) const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | |
GetNodeAnm(int idx) const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetNodeAnm(ulong idx) const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetNumFrame() const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetNumNode() const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
GetRevision() const (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | inline |
NW4R_G3D_RESOURCE_FUNC_DEF(ResAnmVis) (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | |
REVISION (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | static |
SIGNATURE (defined in nw4r::g3d::ResAnmVis) | nw4r::g3d::ResAnmVis | static |