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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResMatTevColor, including all inherited members.
| CallDisplayList(bool sync) const (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| CopyTo(void *pDst) const (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| DCStore(bool sync) (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| EndEdit() (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | inline |
| GXGetTevColor(GXTevRegID id, GXColor *pColor) const (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| GXGetTevColorS10(GXTevRegID id, GXColorS10 *pColor) const (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| GXGetTevKColor(GXTevKColorID id, GXColor *pColor) const (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| GXSetTevColor(GXTevRegID id, GXColor color) (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| GXSetTevColorS10(GXTevRegID id, GXColorS10 color) (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| GXSetTevKColor(GXTevKColorID id, GXColor color) (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor | |
| NW4R_G3D_RESOURCE_FUNC_DEF_EX(ResMatTevColor, ResTevColorDL) (defined in nw4r::g3d::ResMatTevColor) | nw4r::g3d::ResMatTevColor |