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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResTex, including all inherited members.
| CheckRevision() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| GetHeight() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| GetRevision() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| GetTexData() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| GetTexObjCIParam(void **ppTexData, u16 *pWidth, u16 *pHeight, GXCITexFmt *pFormatCI, f32 *pMinLod, f32 *pMaxLod, GXBool *pMipMap) const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | |
| GetTexObjParam(void **ppTexData, u16 *pWidth, u16 *pHeight, GXTexFmt *pFormat, f32 *pMinLod, f32 *pMaxLod, GXBool *pMipMap) const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | |
| GetWidth() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| Init() (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | |
| IsCIFmt() const (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | inline |
| NW4R_G3D_RESOURCE_FUNC_DEF(ResTex) (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | |
| REVISION (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | static |
| SIGNATURE (defined in nw4r::g3d::ResTex) | nw4r::g3d::ResTex | static |