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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::lyt::AnimationLink, including all inherited members.
| AnimationLink() (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| GetAnimTransform() const (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| GetIndex() const (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| IsEnable() const (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| mAnimTrans (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | private |
| mbDisable (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | private |
| mIdx (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | private |
| NW4R_UT_LINKLIST_NODE_DECL() (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | |
| Reset() (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| SetAnimTransform(AnimTransform *pAnimTrans, u16 idx) (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |
| SetEnable(bool enable) (defined in nw4r::lyt::AnimationLink) | nw4r::lyt::AnimationLink | inline |