NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::snd::FxReverbHi, including all inherited members.
AssignWorkBuffer(void *pBuffer, ulong size) (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | virtual |
FxReverbHi() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | |
GetRequiredMemSize() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | |
LinkList typedef (defined in nw4r::snd::FxBase) | nw4r::snd::FxBase | |
mAxfxParam (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | private |
mFxLink (defined in nw4r::snd::FxBase) | nw4r::snd::FxBase | |
mImpl (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | private |
mParam (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | private |
OnChangeOutputMode() (defined in nw4r::snd::FxBase) | nw4r::snd::FxBase | virtual |
ReleaseWorkBuffer() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | virtual |
SetParam(const ReverbHiParam &rParam) (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | |
Shutdown() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | virtual |
StartUp() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | virtual |
UpdateBuffer(int channels, void **ppBuffer, ulong size, SampleFormat format, f32 sampleRate, OutputMode mode) (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | virtual |
~FxBase() (defined in nw4r::snd::FxBase) | nw4r::snd::FxBase | inlinevirtual |
~FxReverbHi() (defined in nw4r::snd::FxReverbHi) | nw4r::snd::FxReverbHi | inlinevirtual |