NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sStateMgr_c< T, Method, Factory, Check > Member List

This is the complete list of members for sStateMgr_c< T, Method, Factory, Check >, including all inherited members.

changeState(const sStateIDIf_c &newState)sStateMgr_c< T, Method, Factory, Check >inlinevirtual
executeState()sStateMgr_c< T, Method, Factory, Check >inlinevirtual
finalizeState()sStateMgr_c< T, Method, Factory, Check >inlinevirtual
getNewStateID() constsStateMgr_c< T, Method, Factory, Check >inlinevirtual
getOldStateID() constsStateMgr_c< T, Method, Factory, Check >inlinevirtual
getState() constsStateMgr_c< T, Method, Factory, Check >inlinevirtual
getStateID() constsStateMgr_c< T, Method, Factory, Check >inlinevirtual
initializeState()sStateMgr_c< T, Method, Factory, Check >inlinevirtual
mCheck (defined in sStateMgr_c< T, Method, Factory, Check >)sStateMgr_c< T, Method, Factory, Check >private
mFactory (defined in sStateMgr_c< T, Method, Factory, Check >)sStateMgr_c< T, Method, Factory, Check >private
mMethod (defined in sStateMgr_c< T, Method, Factory, Check >)sStateMgr_c< T, Method, Factory, Check >private
refreshState()sStateMgr_c< T, Method, Factory, Check >inlinevirtual
sStateMgr_c(T &owner, const sStateIDIf_c &initialState) (defined in sStateMgr_c< T, Method, Factory, Check >)sStateMgr_c< T, Method, Factory, Check >inline
~sStateMgrIf_c() (defined in sStateMgrIf_c)sStateMgrIf_cinlineprivatevirtual