NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_a_fireball_player.hpp
1#pragma once
2
4public:
5 enum CreateKind_e {
6 CREATE_ALIVE,
7 CREATE_SPIN
8 };
9
10 static bool isFireBallEnable(int playerNo, CreateKind_e kind);
11};