NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_a_fireball_player.hpp
1
#pragma once
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class
daFireBall_Player_c
{
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public
:
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enum
CreateKind_e {
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CREATE_ALIVE,
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CREATE_SPIN
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};
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static
bool
isFireBallEnable(
int
playerNo, CreateKind_e kind);
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};
daFireBall_Player_c
Definition
d_a_fireball_player.hpp:3
include
game
bases
d_a_fireball_player.hpp
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