NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
d_a_fireball_player.hpp
1
#pragma once
2
3
class
daFireBall_Player_c
{
4
public
:
5
static
bool
CheckFireBallLimit(
int
playerNo,
int
limitMode);
6
};
daFireBall_Player_c
Definition
d_a_fireball_player.hpp:3
include
game
bases
d_a_fireball_player.hpp
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.15.0