NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_cursor_select.hpp
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#pragma once
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#include <game/bases/d_base.hpp>
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class
dSelectCursor_c
:
public
dBase_c
{
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public
:
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void
Cancel(
int
);
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static
dSelectCursor_c
*m_instance;
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};
dBase_c
The minimum required implementation for a base.
Definition
d_base.hpp:41
dSelectCursor_c
Definition
d_cursor_select.hpp:4
include
game
bases
d_cursor_select.hpp
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