NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_dvd.hpp
1#pragma once
2#include <types.h>
3#include <lib/egg/heap/eggHeap.hpp>
4
5namespace d2d {
6namespace dDvd {
7
8class loader_c {
9public:
10 virtual ~loader_c();
11 virtual void freeHeap();
12
13private:
14 u32 mSize;
15 u32 mCommand;
16 EGG::Heap* mpHeap;
17 void* mpBuffer;
18};
19
20void create(long, EGG::Heap *, EGG::Heap *);
21
22} // namespace dDvd
23} // namespace d2d