NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_en_combo.hpp
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#pragma once
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#include <game/bases/d_actor.hpp>
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class
dEnCombo_c {
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public
:
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/// @unofficial
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enum
COMBO_TYPE_e
{
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COMBO_NONE,
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COMBO_REGULAR,
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COMBO_SHORT
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};
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dEnCombo_c
(COMBO_TYPE_e type) : mType(type) {}
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int
getComboScore(
int
);
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int
getQuakeScore(
int
)
const
;
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int
getDamageScore()
const
;
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static
int
calcPlStarCnt(dActor_c *actor);
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static
int
calcPlComboCnt(dActor_c *actor);
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static
int
calcPlFumiCnt(dActor_c *actor);
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COMBO_TYPE_e
mType;
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};
dEnCombo_c
Definition
d_en_combo.hpp:5
dEnCombo_c::COMBO_TYPE_e
COMBO_TYPE_e
Definition
d_en_combo.hpp:8
include
game
bases
d_en_combo.hpp
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