NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_fader.hpp
1#pragma once
2#include <types.h>
3
4class dFader_c {
5public:
6
7 /// @brief Starts a fade in with the @ref mFader_c::mFader "current fader".
8 /// @param duration The duration of the fade in.
9 static void startFadeIn(u16 duration);
10
11 /// @brief Starts a fade out with the @ref mFader_c::mFader "current fader".
12 /// @param duration The duration of the fade out.
13 static void startFadeOut(u16 duration);
14};
static void startFadeOut(u16 duration)
Starts a fade out with the current fader.
static void startFadeIn(u16 duration)
Starts a fade in with the current fader.