NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_font_manager.hpp
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#pragma once
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#include <types.h>
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#include <nw4r/ut.h>
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class
dFontMng_c
{
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public
:
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static
void
*getResFontData(
const
char
*name);
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static
u8 getResFontIndex(
const
char
*name);
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static
nw4r::ut::Font
*getFont(
int
index);
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};
dFontMng_c
Definition
d_font_manager.hpp:6
nw4r::ut::Font
Definition
ut_Font.h:43
include
game
bases
d_font_manager.hpp
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