NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_hbm.hpp
1#pragma once
2
3#include <lib/egg/core/eggHeap.h>
4
5/// @ingroup bases
6namespace dHbm {
7 class Manage_c {
8 public:
9 bool Load();
10 void DrawMenu();
11 void DrawIcon();
12 void Calculate();
13
14 static void CreateInstance(EGG::Heap *heap);
15 static dHbm::Manage_c *GetInstance(); ///< Gets a pointer to the instance of this class.
16
17 u8 mPad1[0x1d0];
18 u32 m_1d0;
19 u8 mPad2[0x4];
20 u32 mFlags;
21 };
22
23} // namespace dHbm
static dHbm::Manage_c * GetInstance()
Gets a pointer to the instance of this class.