NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_hbm.hpp
1#pragma once
2#include <types.h>
3
4/// @ingroup bases
5namespace dHbm {
6 class Manage_c {
7 public:
8 bool Load();
9
10 u8 mPad[0x1d8];
11 u32 mFlags;
12
13 static dHbm::Manage_c* GetInstance(); ///< Gets a pointer to the instance of this class.
14 };
15
16} // namespace dHbm
static dHbm::Manage_c * GetInstance()
Gets a pointer to the instance of this class.