NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_last_actor.hpp
1#pragma once
2
3#include <game/bases/d_base.hpp>
4
5/// @brief An actor that is always placed last in the actor list.
6/// @ingroup bases
7class dLastActor_c : public dBase_c {
8public:
9 dLastActor_c() {} ///< @copydoc dBase_c::dBase_c
10 virtual ~dLastActor_c(); ///< @copydoc dBase_c::~dBase_c
11
12 virtual int create();
13 virtual int doDelete();
14 virtual int execute();
15 virtual int draw();
16};
dBase_c()
Constructs a new base.
Definition d_base.cpp:13
virtual int draw()
do method for the draw operation.
virtual int doDelete()
do method for the delete operation.
virtual ~dLastActor_c()
Destroys the base.
virtual int create()
do method for the create operation.
virtual int execute()
do method for the execute operation.
dLastActor_c()
Constructs a new base.