NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_lyttextBox.hpp
1#pragma once
2#include <lib/nw4r/lyt/lyt_textBox.hpp>
3#include <dol/bases/d_message.hpp>
4
6public:
7 void setMessage(MsgRes_c *bmg, unsigned long messageID, unsigned long messageGroup, long, ...);
8
10 static void SetTextInt(int *value, int *fillLeft, LytTextBox_c *textBox, bool fullWidth);
11};
static void SetTextInt(int *value, int *fillLeft, LytTextBox_c *textBox, bool fullWidth)