NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_lyttextBox.hpp
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#pragma once
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#include <lib/nw4r/lyt/lyt_textBox.hpp>
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#include <game/bases/d_message.hpp>
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class
LytTextBox_c
:
public
nw4r::lyt::TextBox
{
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public
:
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void
setMessage(MsgRes_c *bmg,
unsigned
long
messageID,
unsigned
long
messageGroup,
long
, ...);
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static
void
SetTextInt
(
int
*value,
int
*fillLeft,
LytTextBox_c
*textBox,
bool
fullWidth);
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};
LytTextBox_c
Definition
d_lyttextBox.hpp:5
LytTextBox_c::SetTextInt
static void SetTextInt(int *value, int *fillLeft, LytTextBox_c *textBox, bool fullWidth)
nw4r::lyt::TextBox
Definition
lyt_textBox.hpp:9
include
game
bases
d_lyttextBox.hpp
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