NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_nand_thread.hpp
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#pragma once
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#include <lib/egg/core/eggHeap.h>
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class
dNandThread_c
{
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public
:
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void
cmdExistCheck();
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void
cmdSpaceCheck();
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static
void
create(EGG::Heap *heap);
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u8 mPad[0x74];
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int
mState;
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int
mError;
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bool
mFileExists;
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static
dNandThread_c
*m_instance;
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};
dNandThread_c
Definition
d_nand_thread.hpp:5
include
game
bases
d_nand_thread.hpp
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