NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_s_world_map_static.hpp
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#pragma once
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#include <types.h>
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class
dScWMap_c
{
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public
:
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/// @todo Fill out this enum.
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enum
CourseType_e
{
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COURSE_TYPE_NO_STAR_COINS = 2,
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COURSE_TYPE_KINOKO_HOUSE_1UP = 0x80,
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COURSE_TYPE_KINOKO_HOUSE_STAR = 0x200
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};
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static
u8 getWorldNo() NOINLINE {
return
m_WorldNo; }
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static
bool
IsCourseType(
int
,
int
,
CourseType_e
);
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static
u8 m_WorldNo;
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};
dScWMap_c
Definition
d_s_world_map_static.hpp:4
dScWMap_c::CourseType_e
CourseType_e
Definition
d_s_world_map_static.hpp:7
include
game
bases
d_s_world_map_static.hpp
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