NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_s_world_map_static.hpp
1#pragma once
2#include <types.h>
3
4class dScWMap_c {
5public:
6 /// @todo Fill out this enum.
8 COURSE_TYPE_NO_STAR_COINS = 2,
9 COURSE_TYPE_KINOKO_HOUSE_1UP = 0x80,
10 COURSE_TYPE_KINOKO_HOUSE_STAR = 0x200
11 };
12
13 static u8 getWorldNo() NOINLINE { return m_WorldNo; }
14
15 static bool IsCourseType(int, int, CourseType_e);
16
17 static u8 m_WorldNo;
18};