NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
d_wm_connect.hpp
1#pragma once
2#include <types.h>
3#include <game/mLib/m_vec.hpp>
4
6public:
7 /// @unofficial
8 struct Point_s {
9 u32 m_00;
10 char name[8];
12 };
13
14 Point_s *GetPointFromIndex(int);
15
16 u8 mPad[0x3f08];
17};
A three-dimensional floating point vector.
Definition vec.hpp:25