NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_wm_connect.hpp
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#pragma once
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#include <types.h>
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#include <game/mLib/m_vec.hpp>
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class
dWmConnect_c
{
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public
:
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/// @unofficial
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struct
Point_s
{
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u32 m_00;
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char
name[8];
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nw4r::math::VEC3
pos;
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};
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Point_s
*GetPointFromIndex(
int
);
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u8 mPad[0x3f08];
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};
dWmConnect_c
Definition
d_wm_connect.hpp:5
dWmConnect_c::Point_s
Definition
d_wm_connect.hpp:8
nw4r::math::VEC3
A three-dimensional floating point vector.
Definition
vec.hpp:25
include
game
bases
d_wm_connect.hpp
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