NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dsp.h
1#ifndef RVL_SDK_DSP_H
2#define RVL_SDK_DSP_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8// Forward declarations
9typedef struct DSPTask DSPTask;
10
11// General-purpose typedef
12typedef void* DSPMail;
13
14BOOL DSPCheckMailToDSP(void);
15BOOL DSPCheckMailFromDSP(void);
16DSPMail DSPReadMailFromDSP(void);
17void DSPSendMailToDSP(DSPMail mail);
18void DSPAssertInt(void);
19void DSPInit(void);
20BOOL DSPCheckInit(void);
21DSPTask* DSPAddTask(DSPTask* task);
22DSPTask* DSPAssertTask(DSPTask* task);
23
24#ifdef __cplusplus
25}
26#endif
27#endif