NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
dvdfs.h
1#ifndef RVL_SDK_DVD_FS_H
2#define RVL_SDK_DVD_FS_H
3#include <revolution/DVD/dvd.h>
4#include <revolution/OS.h>
5#include <types.h>
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10extern OSThreadQueue __DVDThreadQueue;
11extern BOOL __DVDLongFileNameFlag;
12
13void __DVDFSInit(void);
14s32 DVDConvertPathToEntrynum(const char* path);
15BOOL DVDFastOpen(s32 entrynum, DVDFileInfo* info);
16BOOL DVDOpen(const char* path, DVDFileInfo* info);
17BOOL DVDClose(DVDFileInfo* info);
18BOOL DVDGetCurrentDir(char* buffer, u32 maxlen);
19BOOL DVDReadAsyncPrio(DVDFileInfo* info, void* dst, s32 size, s32 offset,
20 DVDAsyncCallback callback, s32 prio);
21s32 DVDReadPrio(DVDFileInfo* info, void* dst, s32 size, s32 offset, s32 prio);
22
23#ifdef __cplusplus
24}
25#endif
26#endif